Ranger



Statistics:

LevelBABFortReflWillSpecial
1+1+2+2+01st Favoured Enemy, Track, Wild Empathy
2+2+3+3+0Combat Style
3+3+3+3+1Endurance
4+4+4+4+1Animal Companion, Lack of practice
5+5+4+4+12nd Favoured Enemy
6+6+5+5+2Improved Combat Style
7+7+5+5+2Woodland Stride
8+8+6+6+2Swift Tracker
9+9+6+6+3Evasion
10+10+7+7+33rd Favoured Enemy
11+11+7+7+3Combat Style Mastery
12+12+8+8+4
13+13+8+8+4Camouflage
14+14+9+9+4
15+15+9+9+54th Favoured Enemy
16+16+10+10+5Superior Combat Style
17+17+10+10+5Hide in plain sight
18+18+11+11+6
19+19+11+11+6Gash wounds
20+20+12+12+65th Favoured Enemy

Features:

Alignment:any
Hit Points:d8
Skill Points at each Level:6
Class Skills List:no changes
Weapon Proficiency:all simple, all martial
Armor Proficiency:light, shields
Class Specials:
Animal CompanionThe level of your animal Companion is determined by your Ranger class level -2.
Lack of PracticeWhenever a ranger of 4th level or higher has not fought any individual of a favoured enemy the last 3 levels, he may decrease the bonus for this favoured enemy by 2 and add the bonus to another favoured enemy he has fought during that time. If he has not fought any favoured enemy during that time, he may choose a new favoured enemy, from which he must have fought individuals the last 3 levels. When the bonus to a favoured enemy is decreased to 0 he looses this favoured enemy, but may choose a new one, appliying the rule from above.
Superior Combat style (archery)Sharp Eye
Superior Combat style (two-weapon combat)Superior Two Weapon Fighting
Sharp EyeThe core distance for using weapon focus(any bow), Manyshot, Point Blank Shot increases to the used weapons range increment (and to what else it applies it increases to a maximum of 60ft. or the range increment, whichever is lower)
Superior Two Weapon Fighting:As part of a Full Round Attack, you may make an attack with your secondary weapon at –2, a second attack at –7, a third attack at –12, and a 4th attack at -17.
Gash WoundsIf you hit an opponent with the same weapon in consecutive rounds, you do a bonus damage equal to d6 plus your primary fighting attribute on the first hit in the second round
ChangesAdded Superior Combat Style
Added Gash Wounds

Spell progression:

Level

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4-0--------
5-0--------
6-1--------
7-1--------
8-10-------
9-20-------
10-21-------
11-210------
12-211------
13-221------
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15-3211-----
16-3221-----
17-3222-----
18-3322-----
19-3332-----
20-4333-----