Hausregeln - Feats



Neue Feats

Daring Twilight (Neu - last updated 10.11.2009):

You add your gracefulness to your magically boosted combat powers.
Prerequisite:
Insightful Strike, armored mage(light), combat casting
Benefit:
Your Swashbuckler and Duskblade levels stack to determine your Swashbuckler Dodge and Grace Boni. Your Swashbuckler and Duskblade levels stack to determine your Duskblades Arcane Channeling abilities. Your grace bonus adds to your Caster level for Duskblade Spells. Armor you can cast in without spell failure, also does not influence your Swashbuckler abilities.
Normal:
The Swashbucklers Grace and Dodge ability only work in light armor.

Dexterous Dodge (Neu):

You are skilled at dodging attacks.
Benefit:
For the purpose of determining Armor Class, treat your Dexterity score as 2 points higher than its actual value. This feat can be taken several times, and stacks with itself.
Special:
This feat grants virtual access to the Dodge feat, allowing you to take other feats for which Dodge is a prerequisite.
Source:
The netbook of feats

Heroic Saves(Neu):

Prerequisite:
Great fortitude, Lightning reflexes, Iron will
Benefit:
You receive an additional +1 Bonus to all saves.

Improved Weapon Finesse (Neu):

Prerequisite:
Weapon Finesse, Dex 17+
Benefit:
When using weapon finesse with a weapon, you may add your dexterity modifier to damage instead of your strength modifier. This is not possible versus enemies against which you cannot deal precision damage.
Normal:
You always add your strength modifier to damage.

Shifty Hunter (Neu):

You combine your knowledge about specific types of creatures with your rogue's stealth
Prerequisite:
Sneak Attack +2d6, Favoured enemy
Benefit:
Your ranger and rouge levels stack for the purpose of determining how many favoured enemies you have. In addition, when sneaking a favoured enemy, you do bonus damage equal to one half your favoured enemy bonus in d6. This bonus is additional to the damage bonus you already gain against your favoured enemies and the bonus even applies, if the hit creature is normally immune to critical hits.
Normal:
When sneaking a favoured enemy you gain only your favoured enemy bonus as bonus damage to your damage score.

Sword & Board(Neu):

Your are trained at using a single handed weapon and a shield.
Prerequisite:
Weapon Focus(any single handed weapon), Shield Specializaion(any), BAB +6
Benefit:
When wielding a single handed weapon where your weapon focus applies and a shield where your shield specialization applies, your shield bonus and your TC increase by an additional 1.
Special:
A fighter can select this feat as one of his bonus feats.

Single handed style(Neu):

Your are trained at using a single handed weapon without a shield.
Prerequisite:
Weapon Focus(any single handed weapon), Dodge, BAB +6
Benefit:
When wielding a single handed weapon where your weapon focus applies and no shield, your Dodge Bonus, Initiative and your TC increase by an additional 1.
Special:
A fighter can select this feat as one of his bonus feats.

Geänderte Feats

Die Hard (Update - 12.11.2009):

Vorteil:
Man stabilisiert sich automatisch zwischen -1 und -Konstitutionswert hitpoints (wenn man will). Man kann in diesem Zustand nur eine Bewegungs oder Standard Aktion pro Runde ausführen. Bei jeder Standardaktion oder anstrengender Move Aktion verliert man einen Hitpoint. Hat man mehr Schaden genommen als -Konstitutionswert, treten die normalen Regeln in Kraft, wobei Rettungswürfe um 4 erleichtert sind.
Normal:
Man stabilisiert sich automatisch zwischen -1 und -9 hitpoints (wenn man will). Man kann in diesem Zustand nur eine Bewegungs oder Standard Aktion pro Runde ausführen. Bei jeder Standardaktion oder anstrengender Move Aktion verliert man einen Hitpoint.

Improved Critical (Update 11.01.2011):

Vorteil:
Wenn eine Waffe magisch 'keen' ist und man für diese Waffe den Feat Improved Critical besitzt, so verdreifacht sich die kritische Reichweite der Waffe.
Normal:
Improved Critical hat keine Auswirkungen bei Waffen mit der 'keen' Eigenschaft.

Natural Spell (Removed - 13.11.2009):

Dieser feat ist nicht erlaubt.

Spell Focus (Update):

Benefit:
When a spell of the chosen school has no save DC, instead of increasing the save DC, the caster level is increased by one.
Normal:
In the chosen focus school, always the save DC of a Spell is increased.