Cleric
Statistics:
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Level | BAB | Fort | Refl | Will | Special |
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1 | +0 | +2 | +0 | +2 | Turn or rebuke undead |
2 | +1 | +3 | +0 | +3 | |
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3 | +2 | +3 | +1 | +3 | |
4 | +3 | +4 | +1 | +4 | |
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5 | +3 | +4 | +1 | +4 | |
6 | +4 | +5 | +2 | +5 | |
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7 | +5 | +5 | +2 | +5 | Domain Specialization |
8 | +6 | +6 | +2 | +6 | |
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9 | +6 | +6 | +3 | +6 | |
10 | +7 | +7 | +3 | +7 | Bonus Domain |
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11 | +8 | +7 | +3 | +7 | |
12 | +9 | +8 | +4 | +8 | |
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13 | +9 | +8 | +4 | +8 | Domain Specialization |
14 | +10 | +9 | +4 | +9 | |
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15 | +11 | +9 | +5 | +9 | |
16 | +12 | +10 | +5 | +10 | |
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17 | +12 | +10 | +5 | +10 | Domain Specialization |
18 | +13 | +11 | +6 | +11 | |
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19 | +14 | +11 | +6 | +11 | |
20 | +15 | +12 | +6 | +12 | Bonus Domain |
Features:
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Alignment: | one step of the deity |
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Hit Points: | d8 |
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Skill Points at each Level: | 2 |
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Class Skills List: | no changes |
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Weapon Proficiency: | all simple |
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Armor Proficiency: | light, medium, heavy, shields |
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Class Specials: | |
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Bonus Domain | Grants a bonus domain according to the worshipped god |
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Domain Specialization | Grants a bonus domain power for chosen domain (for one of the posessed domains) |
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Changes | Added Bonus Domains and Domain Specialization |
Example Domain Specializations (every specialization may only be taken once):
Domain | Specialization Power | Description |
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Air | Sonic Resistance 10 | Gain Sonic Resistance 10 |
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| Levitate | Use the spell Levitate at will as a free action |
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Animal | Turn or Rebuke Animals | As Turn or Rebuke Undead, but for animals |
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| Calming Aura | Permanent Calm animals spell |
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Chaos | Detect & Dispel Law | Use Detect Law at will, Use Dispel Law 1/day |
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| Smite Law | As Paladin's smite Evil, but against lawful creatures. Does half damage to neutral creatures. |
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Death | Extra Turning | Gain 3 more uses of Turn/Rebuke Undead |
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| Spell Focus(Death) | Gain Spell Focus(Death) |
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Destruction | | |
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Earth | Acid Resistance 10 | Gain Acid Resistance 10 |
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Evil | Detect & Dispel Good | Use Detect Good at will, Use Dispel Good 1/day |
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| Smite Law | As Paladin's smite Evil, but against good creatures. Does half damage to neutral creatures. |
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Fire | Fire Resistance 10 | Gain Fire Resistance 10 |
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Good | Detect & Dispel Evil | Use Detect Evilat will, Use Dispel Evil 1/day |
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| Smite Evil | As Paladin's smite Evil. Does half damage to neutral creatures. |
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Healing | Extra Healing | Every Healing Spell cures 1d4 extra hit points |
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| Empower Healing | Use the Empower metamagic feat with any healing spell 2 /day. This does not increase the spells level. |
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Knowledge | Elaborate study | Gain 10 skill points |
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| Selective Insight | Gain a bonus feat |
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Law | Detect & Dispel Chaos | Use Detect Chaos at will, Use Dispel Chaos 1/day |
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| Smite Chaos | As Paladin's smite Evil, but against chaotic creatures. Does half damage to neutral creatures. |
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Luck | Fortune's friend | Gain +1 Luck Bonus to all saving throws |
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| Lucky devil | Gain a +6 bonus to any already rolled die |
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Magic | | |
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Plant | | Gain immunity to poison, sleep and paraylsis effects |
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| Hard skin | Gain 25% Foritfication |
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Protection | Avert danger | Once per day you can create a protective shield around you as an immediate action. This shield negates the next attack or spell and lasts until the beginning of your next round. |
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Strength | Might of smiting | Gain a +1 bonus to all damage rolls |
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Sun | Daylight | Cast Daylight once per day as a Spell-like ability |
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Travel | | |
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Trickery | Artfulness | Gain a +2 bonus to bluff, disguise and hide |
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War | Waepon Specializatrion | Gain the Weapon Specialization feat with your deity's favoured weapon |
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Water | Cold Resistance 10 | Gain Cold Resistance 10 |
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| Water Breathing | Use the spell Water Breathing at will as a free action |
Spell progression:
Level
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| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | | | | | | | | | | | |
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1 | 3 | 1 | - | - | - | - | - | - | - | - | | | | | | | | | | | |
2 | 4 | 2 | - | - | - | - | - | - | - | - | | | | | | | | | | | |
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3 | 4 | 2 | 1 | - | - | - | - | - | - | - | | | | | | | | | | | |
4 | 5 | 3 | 2 | - | - | - | - | - | - | - | | | | | | | | | | | |
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5 | 5 | 3 | 2 | 1 | - | - | - | - | - | - | | | | | | | | | | | |
6 | 5 | 3 | 3 | 2 | - | - | - | - | - | - | | | | | | | | | | | |
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7 | 6 | 4 | 3 | 2 | 1 | - | - | - | - | - | | | | | | | | | | | |
8 | 6 | 4 | 3 | 3 | 2 | - | - | - | - | - | | | | | | | | | | | |
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9 | 6 | 4 | 4 | 3 | 2 | 1 | - | - | - | - | | | | | | | | | | | |
10 | 6 | 4 | 4 | 3 | 3 | 2 | - | - | - | - | | | | | | | | | | | |
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11 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | - | - | - | | | | | | | | | | | |
12 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | - | - | - | | | | | | | | | | | |
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13 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | - | - | | | | | | | | | | | |
14 | 6 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | - | - | | | | | | | | | | | |
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15 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | - | | | | | | | | | | | |
16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | - | | | | | | | | | | | |
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17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | | | | | | | | | | | |
18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | | | | | | | | | | | |
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19 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | | | | | | | | | | | |
20 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 4 | 4 | | | | | | | | | | | |